Posts Tagged ‘APE’

My own TileUI – Part 1

Ever since Doug McCune first showed what could be accomplished when you combine Flex with physics and 3D in his TileUI project, I’ve been curious in learning how he did it. He hasn’t posted the source yet and rather than wait for him to give up the goods, I figured I’d try to break down [...]

My own TileUI – Part 2

This version is not nearly as cool as the previous one I posted.  It doesn’t have any of the cool selection or stacking features and there is no 3D in this version.  It was just a test app that I built to experiment with FOAM.